Game Masters are always looking for new adventure ideas. Fortunately, many Talislanta source books contain both adventure modules and adventure ideas. Listed below are the names of all the modules and adventure seeds that can be found in the standard texts. I haven't listed anything more than the module titles and where they can be found so as to avoid spoiling the surprise for the players while still trying to be helpful.
An adventure module is a detailed, multipage adventure for one or more characters. It typically contains maps, creature and NPC descriptions, adventure followups, and the like. They vary in length from a few pages (Adventure in the Wilderlands) to an entire source book (Quantrigue). The entries in the list below are all adventure modules unless otherwise noted.
An adventure seed is simply a short paragraph or sentence that describes interesting situations or ideas for the characters to explore. Adventure seeds are generally found in groups of five to fifty. They generally do not have titles, so I have provided them.
You can check the abbreviations page for an explanation of the reference abbreviations.
Adventure | 1st Edition | 2nd Edition | 3rd Edition | Notes |
---|---|---|---|---|
A Matter of Lineage | GEO-9 | |||
A Night in Ammahd | CTWL-61 | |||
Abrim's Dilemma | GEO-13 | |||
Adventure Ideas for Cymril | GB-246 | adventure seeds. | ||
Adventure Ideas for Phantas | SOR-84 | adventure seeds. | ||
Adventure Ideas for Talislanta | HB1-65 | HB2-124 | adventure seeds. | |
Adventure Ideas for the Desert Kingdoms | CTDK-72 | adventure seeds. | ||
Adventure Ideas for the Eastern Lands | CTEL-72 | adventure seeds. | ||
Adventure Ideas for the Lyceum Arcanum | SOR-16 | adventure seeds. | ||
Adventure Ideas for the Seven Kingdoms | CT7K-72 | adventure seeds. | ||
Adventure Ideas for the Sub-Men Uprising | SMR-70 | adventure seeds. | ||
Adventure Ideas for the Western Lands | CTWL-71 | adventure seeds. | ||
Adventure Ideas for the Wilderlands | CTWZ-70 | adventure seeds. | ||
Adventure in Sindar | HB2-116 | |||
Adventure in the Wilderlands | HB1-72 | |||
Against Chalgus of Ur | GEO-11 | |||
Campaign Ideas for Talislanta | GB-213 | adventure seeds. | ||
Hadjin Ruins | CTWZ-68 | |||
Heart of the Beast | SMR-83 | |||
Midnight's Clue | CTWL-66 | |||
Mystery at the Magical Fair | CT7K-60 | |||
Nightmare's Gate | GEO-15 | |||
Path of Peril | CTEL-65 | |||
Quantrigue | QUA-1 | the book is the adventure. | ||
Scent of the Beast | SOB-1 | the book is the adventure. | ||
Stranded! | CTWZ-61 | |||
Sunra Surprise | CTEL-62 | |||
Terror in the Enchanted Grove | CT7K-68 | |||
Test of the River King | CT7K-64 | |||
The Hand of Urmaan | CTDK-63 | |||
The Jewel of Fortuna | SAR-34 | |||
The Magical Fair | GB-294 | |||
The Obsidian Mask Race | CTDK-58 | |||
With Water, Life | CTDK-65 |
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Last modified: Wed Dec 27 14:53:50 PST 2000.